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    Site Owner Armorbeast's Avatar
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    The Lord Magistrate ~ Kull



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    The Lord Magistrate

    Of Frøstsfyre
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    One of the first beings to emerge after the Awakening was a man who half-remembered having been a god. Worshiped by the peoples of planet Maakera, he had been a ruler of gods at war with the demon god Surt and his nemesis Ymir. His memories of their final war were lost to him except for intense agonies when he tried to remember and an overwhelming sense of remorse. As others emerged from the firmament, one among them seemed familiar to him. Reaching out to her, his power would reshape the woman into the visage of one he remembered had been his wife all the while knowing she was not.

    Calling it Heimsbyggð, he followed others as they wandered towards a region which was already beginning to take a form recognizable to them. They found all the things necessary to sustain life within this land and he quickly proved himself a leader by resolving disputes among these peoples. Taking the name Arnbjørn (eagle-bear), he came to rule over a troubled land dominated by chaos. Word would eventually come to him of giants making war and he turned his attention to them as mystics informed him that they were the cause of their misfortune.

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    Arnbjørn had decided to take upon himself a quest to face these giants fearing they might destroy this world not understanding why he possessed such fear. It had been the description of one of the giants that filled his heart with dread on an almost instinctive level and memories of just such a monster returned to him. His weapons had been created for him by the Brokkr, dwarven metalsmiths, but his wife Kárunn had foreseen that these would not be enough. Kárunn had become a powerful sorceress wielding a dolgþvari called Stjärnaramr (Magnificent Star), an ornately carved staff used as a focus for her powers.

    Traveling with her husband, Kárunn would warn him that she had foreseen events leading to his defeat. It would be necessary for him to endure as from his defeat, Arnbjørn would arise as a father of gods and nations. At night, they could see the distant battle filling his men with fear as what were they if not fleas to beings such as these? Signs of destruction were ever increasing when a massive stone fell from the heavens and shattered the land before them. Kárunn instructed her husband to take Stjärnaramr from her and to seek out this stone and doing as his wife bade of him, climbed atop of it where he struck it a mighty blow with the staff.

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    Lightning erupted from the stone in all directions followed by a blinding flash into which Arnbjørn disappeared and Kárunn followed after. Still surrounded by the light, she would find him kneeling with the staff handle still firmly held in his hand and motionless. Embracing her husband and giving him a passionate kiss, Kárunn seemed to break a powerful spell and the light which surrounded them finally faded. Kárunn would help her husband to his feet where he lifted what was now the powerful warhammer, Ássláa (God-Smiter), above his head causing those gathered with him to raise their voices in support.

    Finally arriving at their destination, Arnbjørns warriors engaged the Sons of Múspell while he made his way closer to the warring giants. Summing them up, Arnbjørn chose which of the two was the greater threat and summoned all his might to strike. With one blow, Arnbjørn fractured the skull of the Great Beast; Surt and was just as quickly swatted aside as if he were an insect. Smashing through several mountaintops, Arnbjørn would come to rest helpless to do anything but watch the battle proceed without him. His actions would not go unrewarded as he had weakened Surt and enabled the Dark One to defeat the Great Beast.



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    Once Surt had been imprisoned, where he could no longer threaten this world, the Dark One sought out his unexpected ally. Finding Arnbjørn broken and dying, the Dark One lifted him up in his massive hand and used his powers to make Arnbjørn whole once more. With this act also came knowledge. It had been the Dark One who had drawn down the stone seeking to strike Surt... and failed to do so! These were the events Kárunn had foreseen and, had it not been for them, the Dark One might not have felled the Great Beast as he had done. For their contribution, they would find themselves gifted and then abandoned as the Dark One still had much to do.

    They would return to their people with a promise of greater things to come for those willing to follow where they would lead. Only a third of these people would leave because they had all the things they needed in this place unknowing that things were not going to last forever. The journey would be long and difficult with only Kárunns sorcery providing for their survival and Arnbjørns power to protect them. When they finally reached their destination, they found themselves in a land of stone and feeling as if they had been led to a dead land where all they had found was their graves.

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    The peoples already living on these lands were practitioners of earth and wind magicks having developed a stone age culture for survival. This was the land promised to their leaders by the Dark One and where their people saw only desolation, it would prove to be a place of extraordinary power. They would build upon what they found and use their power to win over support from the natives. The small native population were a hardy race built stoutly and acclimated to harsh lives where their own people were softer and would not survive if they didn't change.

    Together, they would build a massive fortification by removing countless tons of stone from within the boundary walls. Given the name Blakkrgarðr, this wall would continue to be enlarged and became virtually impregnable. Kárunn would continue reshaping the stone of the Imperial House of Arnbjørn until it was covered by several feet of fertile soils and made lush with life from other realms. This was made possible by a process of teleportation and creating "windows" into these other realms from which to bring life-giving water. She would transform the Imperial House into a golden paradise and gave it the name Marglóð to indicate its prosperity.

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    Aiding Kárunn were a group of Norns called the Dirkinōną (dark practitioners). Forced to flee from Nornheimr after a disastrous civil war, they were female practitioners of Seiðkǫttr (Cat-magic) and found sanctuary after declaring Kárunn Her Imperial Majesty and the first Norn Queen of the Imperial Realm. While Kárunn worked to build the Imperial House, Arnbjørn worked to defend his people and waged war in the outer realms. In one campaign, peace was achieved when sorcerers presented him with a creature made to honor him. The beast was a large bear with the wings of an eagle, the very embodiment of Arnbjørns name.

    Constant war would take its toll on Arnbjørn as he became increasingly prone to uncontrollable rage. During one war, he would be seduced by a goddess trying to protect her people in the only way she could. Becoming pregnant with his child, Arnbjørn gave her people an ultimatum to surrender to his rule or to accept banishment to the frozen wastes of Nifleheimr. This was an act of mercy on Arnbjørns part as Kárunn would have demanded the death of this goddess and he would have obliged his wifes desire. This act was to preserve his unborn child, a god whose name was to be Búri... father of Borr and grandfather of Óðinn.

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    With his rage becoming more uncontrollable and the atrocities he was committing growing in intensity, Arnbjørn envisioned his rage as demons trying to consume him. A form of madness now began to take control and he sought help to exorcise his demons. Those whom he sought aid from would betray him as one among them harbored hatred for the god who had destroyed her people for defying him. The spells cast to remove the demons would, instead, remove Arnbjørns soul as smokey wisps and transform his body into a Munrfæra (Mindless One).

    Whatever the reason, those responsible for this transformation would pay with their lives as the Mindless One destroyed its creators and raged into the howling winds of the frozen north. Arnbjørns soul, however, had been absorbed into his warhammer where it would occasionally emerge as an eagle as black as night. He would eventually become reborn as a new god calling himself Hrafnaguð (Raven-God) using the power of the Ássláa. He would return only long enough to reclaim his queen and leave with her to seek their fate among the gods.

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    Without its founders, the Imperial House of Arnbjørn fell against itself as their children fought among themselves for power. Two lineages would diverge during this time to found the families of Arnkynslóð and Bjørnkynslóð. Their wars would transform the lands they ruled and give the Imperial House a new name as the Imperial House of Blóðugursteinn (Bleeding Stone). It was also during this time that a prophesy began that the Imperial House would remain broken until two hearts became bound by gold. It would be presumed this meant a marriage between the two family lineages which never resulted in an end to their wars.

    To the west in Nornheimr, a new Norn Queen had come to power descended from the bloodline of the god Búri. Her name was Kolgrimmr and she would raise armies against the Imperial House seeking to tame the chaos which had spread from it. During the wars that resulted, she would encounter a child whose parents had been slain for the crime of mingling the blood of the two imperial bloodlines. The child had escaped only due to the efforts of his loving parents but would be near to death by the time Kolgrimmr discovered him.

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    Raising the boy to stand at her side as cupbearer, he would have his time on the battlefield where he rose to claim a position as leader... and then to claim the hand of Kolgrimmr as his bride! They would lead their armies to the very walls of the Imperial House where a final war would be undertaken. The leaders of the ruling families would prove arrogant enough to personally lead their armies into battle where they would be cut down. Traitors among their ranks would aid their enemies and throw upen the gates allowing them entry where they conquered each nation before besieging Marglóð itself.

    The secret of their success had been that the peoples within the Imperial House had grown tired of the violence and tyranny. They willingly threw their support behind Kolgrimmr because they learned her husband Kulą was of "twined" lineage between the royal bloodlines and that she herself was descended from Búri, son of Hrafnaguð whom they knew as the reincarnation of Arnbjørn himself. When the Imperial House finally fell, Kulą and Kolgrimmr assumed power and fulfilled the ancient prophecy when Kolgrimmr gave birth to Kull.

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    Kull would grow to manhood putting down those members of his fathers family who refused to serve him or sought to usurp his power. All most of them had ever known was strife so that when Kulls father gave them mercy by banishing them from the Imperial House, they sought to undo him from beyond its walls. As a young man, Kull became an adventurer journeying across the face of Frøstsfyre living by the sword and becoming synonymous with death. If he was to become Imperial Magistrate, it would be by his own hand and he would earn the right to rule by proving himself capable rather inheriting the crown.

    Kull would found a royal dynasty where he fathered many children by many wives and then cast them out to prove they had earned the right to succeed him. His would be twice the lifespan of those he ruled over which would lend itself to greater conflict with his children who would not wait to be chosen. When the time was right, however, Kull chose his successor and then retired to provide his sword in defense of Nifleheimr which was still ruled over by his mother. When Kull died, he would be returned to the Imperial House where he would be placed within a sarcophagus where his body seemingly dissolved surrounded by glowing energies.

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    Each of the Imperial Magistrates who would succeed him was placed into this same sarcophagus upon their deaths and each would dissolve into it as their esteemed ancestor's body had been. Then came the day when darkness formed within the sarcophagus and a being of darkest evil emerged from within it. Calling herself Sin, she revealed that the sarcophagus served as a womb and that while the Imperial Magistrates had been mortal, within each lay a portent of godhood. Sin would view herself as the rightful Lord Magistrate and as soon as she married the ruler over the Imperial House, she killed him to claim his power for her own.

    Sin was immediately made aware that many of the Imperial Magistrates children and relatives existed in the world who would challenge her claims to rule. One after another would rise to challenge her rule and one by one Sin found ways to defeat them. Then came Kull gu Suthain Sìorraidh (Kull the Eternal) wielding the obsidian blade and weapons that once belonged to Arnbjørn (with the exception of Ássláa). He began a campaign to draw Sin out by opposing her at every turn and defeating her forces outside the Imperial House itself. Although Sin would escape him, Kull succeeded in taking back the throne of the Imperial House and restoring the Kull Dynasty to power.






    Last edited by Armorbeast; April 18th, 2018 at 05:11 AM.


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