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Thread: The Níu Heimar

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    Site Owner Armorbeast's Avatar
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    The Níu Heimar


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    Strīthverǫld

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    The Golden Realm of the Níu Heimar (Nine Worlds) began its existence as a world called Strīthverǫld (Warworld). Created when the universe was yet young, the Ascended transformed it into a life-bearing world encircling the same ancient star as the planet N'vāṇa until being destroyed during the War of Angels. Drawn into a subdimension which surrounded N'vāṇa, it remained largely intact and fell into orbit around an enormous blue giant sun, a reflection of the star around which it had originally formed. There, it would be discovered by a Mother Goddess named Negun who crafted a new world from the ruins and resurrected the extremely warlike race that had ruled over it.

    This was not a world that easily gave up it's dead as warriors that fell on the battlefield might just as easily rise whole and renewed the following day to fight again. It is for this reason that the dead were cremated, dismembered or devoured as only by destroying the remains would there be a guarantee of a defeated enemy not returning. Known as the Strīthnár, they were a fearsome sight to behold as the term "Total War" applied to them and the concept of mercy was foreign to their way of thinking. The weakest of their tribes would commit to this concept by sacrificing themselves to bring forth a warrior who could not be defeated. Little would they know that they were being manipulated into creating the ultimate weapon by an unseen hand.

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    Götterdämmerung

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    The most destructive and monstrous of all these ancient gods was created from ethereal darkness, the offspring of a creature known as the Dweller in Darkness. Held aloft by the hands of a statue within which burned an unquenchable flame. One by one, weak and vengeful gods were smashed in the head and kicked into the fire passing their life energies and power along the statues arms into the child. When they were done, the High Priest himself was slain and kicked into the flames by the High Priestess who then took the child to raise as her own. Naming him Götterdämmerung, he was created to be a destroyer whose sole purpose was annihilation. When he no longer had need for his adoptive mother, he killed her to claim her life energies as his own.

    By uniting the Strīthnár through conquest, Götterdämmerung turned his attention to the other godly realms. But the Dweller in Darkness tried to control and manipulate him making of the Dweller an enemy. Fashioning a weapon of unimaginable power from the cold gaping abyss of Ginnungagap, Götterdämmerung struck their sun in a moment of self-destructive fury sensing the Dweller within it. Waves of concussive force and energy struck Strīthverǫld fracturing it to its core causing it to break apart condemned to the icy embrace of darkness that was Ginnungagap. While Götterdämmerung himself would be consumed by the flames of the dying star, something of him would survive like a curse foretelling doom for those gods who would emerge thereafter.

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    The Nine Worlds

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    When the world known to them as Miðgarðr fell in orbit around a new sun, a new star erupted from the ether bringing about Mikillþeyja (The Big Thaw) Formed from the ethereal powers within this subdimension, the newly formed sun reached out as if caressing a lover to awaken the seeds of life slumbering within. Negun would be reborn as a powerful goddess calling herself Auðumbla, a figure shrouded with mist and smoke whose role would be to reawaken life and bring about new birth. There were now nine large fragments of Strīthverǫld which became known as the Worlds of the Níu Heimar. Each would become living worlds unto themselves with smaller fragments in between acting like moons.

    Elemental forces erupted in all their fury as if they were living things. Mountains broke free from the ground that held them, molten fire burst forth from the deep that contained them, oceans rose violently into the heavens and storms raged in the skies above. Niflheimr and Múspellsheimr would be the first to be reawakened. Worlds of fire and ice from which the first of the Níu Heimar came forth soon followed by the other Níu Heimar worlds. Majestic Strīthverǫld had survived as the largest of the worlds followed by Andlang, Víðbláinn, Myrkheimr, Útgarðar, Woadheimr, Náströndr, Sturmhamarr and Miðgarðr. Strīthverǫld would be split asunder to form Ásgarðr and Vanaheimr while Andlang and Víðbláinn collided to be merged into Álfheimr.

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    Ragnarök

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    Ymir and Surt were first to emerge beginning an endless cycle of war between them. Niflheimr would be a world of roaring blizzards and home to a race of giants fathered by Ymir called the Hrimthurs and the Niflungar. Múspellsheimr, by contrast, was a world of raging infernos that had become home to the Múspellsmegir (Sons of Múspell) being the Eldjötnar, Rjúfendr (Destroyers of Doomsday) and the Mund-spilli (world-destroyers) who had been fathered by Surt the Black (Surtinsvart). Surt would prove the more powerful of the two as within him became manifest the curse of Götterdämmerung, the embodiment of destruction called Ragnarök... the doom of the Níu Heimar and War of Gods foreseen in the distant past.

    Spreading to the other godly realms creating a much greater war than the prophecies had foretold, key players like Loki found greater adventure and mischief forming alliances with foreign gods such as the Olympian god of war Ares. Knowing of his potential fate allowed Loki to avert it choosing to exploit opportunities among gods unfamiliar with him. Wielding a sword brighter than any sun called Surtalogi, Surt brought forth a cataclysmic uprising of dark forces across the godly realms. This War of Gods would be on a scale never before seen among the gods and, at wars end, events transpired where new worlds came into being as the old worlds became merged as one largely cutting off the gods from the World of Men.

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    Goðheimr

    The Abode of Gods
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    The Gods of the Níu Heimar would find themselves in the north of this new world with other gods both familiar, and unfamiliar, to them. They named their new "country" Jörmungrund (Great-Land), to distinguish themselves from the other gods. The more human in appearance among them became known as the Norsengötter (Northern Gods) or, more generically, they were referred to as the Norse. Their human followers would be called Norsemen for this reason and the lesser gods among them sometimes identifying the same way. But, not all of these gods were human enough to be called Norse. These other races would be known by their own names or as Uhyre (monsters) by the Norse.

    Jörmungrund would represent a new configuration of the Níu Heimar lands as gods once separated by the void of space now directly bordered one another. Myrkheimr became encompassed by Svartálfaheimr, a subterranean realm whose surface lands are better known as Niðavellir. Woadheimr and Náströndr became merged to form Helheimr which exists with Niflhel found beneath Niflheimr. Útgarðar and Sturmhamarr merged into the lands of Jötunheimr. Ásgarðr would become the most powerful of these new lands after absorbing the southern part of Vanaheimr following the Æsir–Vanir War with the northern reaches of Vanaheimr becoming independent as allies of Álfheimr.

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    Jörmungrund

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    Known by other gods as the "Country of the Northmen", Jörmungrund was surrounded by foreign gods which they soon found themselves in conflict and intermarrying with.But these other godly realms were to learn that while the Níu Heimar constantly warred among themselves, attacking them could create alliances even between bitter enemies such as the Norse and the Uhyre. New nations such as Nornheimr emerged and the god Gautr conquered parts of Jörmungrund on behalf of his father Tīwaz, founder of the Tívarian Gods. These were, however, gods the Norse were familiar with and had relations before Goðheimr came to be so that they were more easily assimilated.

    Where the various peoples and creatures of the Níu Heimar had been separated before, they now found themselves intermingling freely among one another. Then there were the Erlendr, the foreign gods previously unknown to them who now intermingled freely among them. Many of these foreigners expected their ways to be honored while often disrespecting the ways of native inhabitants creating resentment and hostility among the general population. This would not be unique among the Níu Heimar as change came to the other godly realms in similar fashion often proving more beneficial than threatening. Jörmungrund would otherwise remain very similar to what these gods had been familiar with in regard to climate and environment.

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    Frostsfyre

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    No one kingdom among them had ever ruled over all the worlds even had the gods of Ásgarðr made such boastful claims. They had achieved the most powerful position among the Níu Heimar and could force their will on the other kingdoms to avoid war, but then... they were always at war proving their authority was weak even if their armies were strong. Authority among the Norsemen was even weaker for as they might respect the gods and offer them worship, they did not fear them. The first among these humans were named Askr and Embla, two halfling gods whose children were of sturdier stock and who interbred with the Đwerȝaz already living there. They had fled the Níu Heimar to dwell upon one of the young worlds that had replaced them following the War of Gods.

    Hrimbrunne was a world not unlike that already familiar to the Níu Heimar dominated by the extreme elements of heat and cold. There, Askr and Embla would found a powerful kingdom of Norsemen called Askar after its founder and its peoples became known as the Askani. Unlike their predecessors, the Askani would worship all the Níu Heimar with each choosing their own god(s) which they generically refer to as Góðr, the life energy (or blood) possessed by the gods making them what they are. Of all the Worlds of Shadow, Hrimbrunne would be most connected to the Níu Heimar who would help to mold and to shape its existence making of it the world known as Frostsfyre.
    Last edited by Armorbeast; December 28th, 2018 at 02:30 AM.


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